2/23/2023 0 Comments 12 minutes willem dafoeThis leads to repeating the same sequence of actions multiple times over to explore every aspect of a thread to make sure you haven’t missed anything, and you’ll also have to frequently return to those threads when you’ve gathered information in a different thread to progress the story. Once you’ve learned a few modes of manipulating the events to form a thread of consequence, you’ll find yourself exploring tangents within those threads, which sometimes may increase your knowledge or sometimes simply lead to your demise and an unhelpful reset. The game is, by its very nature, quite repetitive. The time manipulation device and its thoughtful implementation is undeniably slick, but it’s a bit of a double-edged sword. For the majority of the time the game does an excellent job of subtly telegraphing puzzle solutions if you’re perceptive enough, and encourages a non-linear approach to unravelling its mysteries. It’s not a case of simply combining one random item with another to blunt force the progression, you have to be perceptive and learn to manipulate the environment and the people in it such that your current run will net you crucial information for the next. Point-and-click games are of course no stranger to puzzling gameplay, but Twelve Minutes cleverly sidesteps some of the tropes of the genre by mixing in elements of time and perspective. You’ll get to know every inch of that apartment quite well as you scramble to piece together clues and solve some fairly fiendish and clever puzzles in the small amount of allotted time. The vast bulk of the game takes place in your tiny one-bed-one-bath apartment, from a deliberately claustrophobic top-down perspective. Twelve Minutes is a classic point-and-click game, whereby you interact with and combine items you find in the environment. It’s up to you to use these time looping powers to figure out the truth of the matter, and ultimately try and escape this metaphorical Moebius strip. In Twelve Minutes you are doomed to relive the same portion of time over and over, with the only solace being that you retain all the information you’ve gathered in that period. Your wife again informs you she’s made dessert, but you know that before she opens her mouth. But death is not the end in Twelve Minutes, and no sooner have you been strangled do you wake up right where the scene began. But all this is unceremoniously shattered when a cop bursts in accusing your wife of murder, and then strangles you to death when she’s not forthcoming with a confession. Twelve Minutes opens innocently enough – a nice candle-lit dessert with the wife, some exciting news, a slow dance in the loungeroom.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |